Folket bakom Brink, en all-star lineup

I den senaste förhandstitten på Brink skriver Eurogamer bland annat om folket bakom Brink. Hur man likt Manchester City "värvat sönder" för att göra spelet till en succé. Bland annat nämner man att skaparen bakom den obotligt populära CS-kartan de_dust nu jobbar för Splash Damage och Brink. Listan fortsätter..

"The game is developing at quite a rate, and it'll be interesting to see what form it's in next time Splash Damage's lords and masters at Bethesda want it on show.

And that relationship is clearly vital, because Richard Ham hasn't been the only marquee signing. In fact, it's all gone a bit Manchester City. They've snagged the art lead from the utterly beautiful Prince of Persia, the lead programmer from Heavenly Sword, the guy who did the gun noises in Black, the character artist who created Shepard and his gang for Mass Effect, the lead level designer from Killzone 2, the bloke who did the Sam Fisher animation in the first Splinter Cell, the producer of Killzone 2 and LEGO Star Wars, and, last but not least, the level designer responsible for de_dust in Counter-Strike, and another who made cp_steel for Team Fortress 2. It's fantasy football game development."


Läs vidare:
Eurogamer.net

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